Gamification as a tool to develop social innovation training for virtual work based learning

gamificacionThrough Coop-in European project in which Documenta is participating, is being developed an online serious game to introduce social innovation into different activity sectors.

It aims to facilitate the creation and realization of social innovation projects, as well systematic collaboration among stakeholders. This initiative is a door entrance for those learners who are open or plan to start their own social innovation initiatives in their future, as they will already have an idea about real life situations as well as they get an idea about their competencies to be developed.

The frame story of the game is a city with several buildings which represent different activity sectors. It will be a virtual place which reunites the fun of playing with games and usefulness of learning practical social innovation & collaboration skills and competencies for enterprise work based learning facilitators, VET teachers and mentors, and trainers and workers from the field of social business, social inclusion and innovation. The games will be practical and will base on real life scenarios, situations, examples and challenges. Players can collect points and advance in the game by resolving the game tasks successfully. The system will provide immediate feedback, and reward their performance. This will presumably motivate them to solve as many tests as possible. The six themes that will be covered through the mini-games are: what is social innovation, bringing the future forward, developing networks and relationships, collaborative management and co-creation, measuring the impact of investing in social innovation, and going from an opportunity to an idea.


Famskill project is developing a Family Learning Curriculum

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DOCUMENTA has participated in the international meeting that took place in the Romanian town of Timisoara the last week of April.

We kept up to date about the progress made regarding the needs analysis within this field, and also were established the work lines for the next outcome of the project, consisting of a family learning curriculum. This curriculum pursues the development of numeracy, literacy and ICT competencies, in those low skilled parents with children schooled. Likewise, these adults will develop the competence of "learning to learn" and will increase their understanding on school processes and pedagogies, for a greater involvement/ participation. This results in benefits for both, them and their children.

During the meeting there were also addressed issues related to the dissemination and management of the project. In addition, it was set the date for training the facilitators which will guide the pilot testing with 30 participants each on order to implement the family learning curriculum and obtain feedback for its improvement. This training will take place in August in Krakow (Poland), and it will last five days.

DOCUMENTA participates in the final Conference of the CS. TOUR project in Greece.

CSTOUR NICOSIAOn April 18 and 19, DOCUMENTA participated in the Final Coferencia of the CS. TOUR project (Cultural awareness and social skills as key competences in Tourism) that was held in the city of Volos (Greece), which was also attended by different organizations from the five partner countries of the project: Cyprus, Greece, Spain, United Kingdom, Sweden.


Now Available StepUp2-ICT Project -1st Brochure


LOGOStepUpDOCUMENTA presents the StepUp2-ICT project brochure. This project will contribute to the professional development of people working in adult education, thus increasing the quality of the sector. It focuses on improving the technological capabilities of adult trainers in their specific work contexts.

You can find some general information about the project in the document that we have uploaded.

Please, click here to see the brochure